

G:\MyDocuments\FD Trillix\Converted on \inventorylists.swf_as\Shared\GlobalFunc.as, Line 79 There is no property with the name 'safeRect'. G:\MyDocuments\FD Trillix\Converted on \inventorylists.swf_as\gfx\core\UIComponent.as, Line 6 A class's instance variables may only be initialized to compile-time constant expressions. G:\MyDocuments\FD Trillix\Converted on \inventorylists.swf_as\gfx\core\UIComponent.as, Line 7 A class's instance variables may only be initialized to compile-time constant expressions. G:\MyDocuments\FD Trillix\Converted on \inventorylists.swf_as\gfx\core\UIComponent.as, Line 55 There is no method with the name 'getFocusBitmask'. G:\MyDocuments\FD Trillix\Converted on \inventorylists.swf_as\gfx\core\UIComponent.as, Line 60 There is no property with the name 'numFocusGroups'. G:\MyDocuments\FD Trillix\Converted on \inventorylists.swf_as\gfx\core\UIComponent.as, Line 67 There is no method with the name 'getControllerMaskByFocusGroup'. G:\MyDocuments\FD Trillix\Converted on \inventorylists.swf_as\gfx\core\UIComponent.as, Line 69 There is no property with the name 'numControllers'. G:\MyDocuments\FD Trillix\Converted on \inventorylists.swf_as\gfx\core\UIComponent.as, Line 166 There is no property with the name 'numFocusGroups'. G:\MyDocuments\FD Trillix\Converted on \inventorylists.swf_as\gfx\core\UIComponent.as, Line 171 There is no method with the name 'getControllerMaskByFocusGroup'. G:\MyDocuments\FD Trillix\Converted on \inventorylists.swf_as\gfx\core\UIComponent.as, Line 173 There is no property with the name 'numControllers'. G:\MyDocuments\FD Trillix\Converted on \inventorylists.swf_as\gfx\core\UIComponent.as, Line 185 There is no method with the name 'getControllerMaskByFocusGroup'. G:\MyDocuments\FD Trillix\Converted on \inventorylists.swf_as\gfx\core\UIComponent.as, Line 187 There is no property with the name 'numControllers'. G:\MyDocuments\FD Trillix\Converted on \inventorylists.swf_as\gfx\core\UIComponent.as, Line 289 There is no method with the name 'getTopMostEntity'. G:\MyDocuments\FD Trillix\Converted on \inventorylists.swf_as\Shared\BSScrollingList.as, Line 142 There is no method with the name 'getTopMostEntity'. G:\MyDocuments\FD Trillix\Converted on \inventorylists.swf_as\Shared\CenteredScrollingList.as, Line 182 There is no method with the name 'getTopMostEntity'. G:\MyDocuments\FD Trillix\Converted on \inventorylists.swf_as\Shared\CenteredScrollingList.as, Line 265 There is no method with the name 'getTopMostEntity'. In regards to errors like the following:.This should allow you to circumvent the GFX files that are currently in-place. If you have both Interface/Exported/HUDMenu.gfx and Interface/HUDMenu.swf, the SWF is the file that'll be used. Concerning the GFX files, an SWF file in the Data/Interface folder will take precedence over a GFX file in the Data/Interface/Exported folder.Code-data communication is done via Flash's native ExternalInterface calls. The menu system should (theoretically) be able to handle any Flash 8-compatible menu you make. You don't need to use any of the Scaleform APIs to make a menu.Or, I guess, any program that outputs an SWF file, since that's what the menu system uses now. Information directly from the GUI developers Important things like the HUD are in GFX format. Right now, we don't have any good way to manipulate GFX files. The GFX files are created with the Adobe Scaleform product. The SWF files can be modified using any standard Flash tool. There are two major types of files used, SWF and GFX.
Scaleform gfx 4 editor mod#
You can use Fallout Mod Manager to extract the files from the BSA. The GUI files can be found in the 'Skyrim - Interfaces.bsa' file in your game's Data directory. The format is SWF 10 and the scripts are written in ActionScript 2.0. The Skyrim GUI uses Adobe Flash and Scaleform. You can put requests in here too, but please try to keep form turning this into a GUI bashing thread. This thread is for technical discussions surrounding modding the GUI.
